Project Hedra 0.32

  • Added new bows.
  • Added a new gold coin model.
  • Added a new song to the soundtrack (Cardinal City).
  • Added new song to the soundtrack (Breath of Day).
  • Added variations to people in the bandits camps.
  • Fixed billboards that get stuck in the borders of the screen
  • Fixed the bow model arrow opacity.
  • Fixed "Cannot shoot arrows since they always hit the horse".
  • Fixed "Arrow velocity is frame dependant".
  • Improved beetle's long distance attack beetle accuaracy.
  • Fixed beetle acid ball comes from too below
  • Fixed a bug where you could pickup items with the inventory full.
  • Fixed a crash when dropping a ring.
  • Improved hitboxes when colliding with other entities.
  • Improved humanoids hitboxes.
  • Fixed inventory UI resolution on 1920x1080.
  • Fixed knocked starts relative size.
  • Fixed map cursor when selecting a waypoint.
  • Improved weapons culling distance.
  • Fixed the scale of items when picking them up.
  • Fixed the resolution of the inventory and skill, and trade UI.
  • Fixed a strange tint in weapons.
  • Fixed a bug where archers could avoid detection of bandits.
  • Fixed a bug where items were being lighted up in the inventory.
  • Fixed a bug with health and mana regen.
  • Fixed an issue where lights would remain active.
  • Fixed an issue with bloom underwater.
  • Fixed beetle attack animation getting stuck.
  • Fixed gold's value showing when buying items.
  • Fixed horse sound.
  • Fixed knocked animals move anyway.
  • Fixed soundtrack not playing.
  • Fixed the game taking a while to load.
  • Improved attack hitboxes.
  • Improved generation performance.
  • Improved bandit archers arrows accuaracy.
  • Improved collisions on the graveyard.
  • Fixed "In "first person perspective" (i.e. when you zoom all the way in), there is still an "invisible man" visible".
  • Increased the cooldown of some archer abilities.
  • Made collision with entities smoother.
  • Reduced amount of xp obtained from mobs.
  • Now rivers blend with oceans.
  • Now the soundtrack has a random order.
  • Nerfed the weapon throw.
  • Added a new easter egg.
  • Reduced amount of dropped gold.
  • Now you fall slower with the glider on.
  • Reduced mob count.
  • Reduced loading times.
  • Removed debug mode view.
  • Fixed a crash when opening the game.
  • Fixed captured guy location on the bandit camp.
  • Tweaked the mob damage & health on higher levels.
  • Fixed a bug where you couldn't pickup money if your inventory is full.
  • Decreased chance to get uniques.
  • Fixed archer can attack normally while feared.
  • Fixed on hit tint not working on the wolf & horse.
  • Improved sheep AI so it moves when hitted by arrows.
  • Fixed tint in weapons.
  • Fixed "You can open invetory while loading."
  • Fixed "You can quickly fire two poison arrows."
  • Improved the damage timing of the snake.


Please feel free to contact me with any problems or feedback you have with the game :)


Project Hedra 44 MB
Jun 17, 2018

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