Project Hedra 0.40


  • Added boats.
  • Added support for fullscreen.
  • Added support for hiding the console.
  • Faster LOD detection.
  • Faster world loading.
  • Fixed bounding boxes on the character selection screen.
  • Fixed chunks not loading from the center.
  • Fixed mobs spawning in walls.
  • Fixed mobs climbing walls.
  • Fixed a rednering bug with the health bar when riding a horse.
  • Fixed terrain LOD edges.
  • Fixed water LOD edges.
  • Fixed water edges sometimes failing to generate.
  • Fixed a render bug with the water.
  • Fixed bandit camps not spawning correctly.
  • Fixed some issues with the UI.
  • Now the game's world loads much faster.
  • Made mobs resurface in water.
  • Performance improvements.
  • Reduced the minium amount of VRAM the game needs.
  • Reduced a bit the RAM usage of the game.
  • Refactor Define blocks in Landscape.cs
  • Switched the rendering completely to OpenGL Core.
  • Added "When falling into the water from high elevation, you lose velocity".
  • Fixed a bug where the game would play combat songs instead of ambient songs.

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Please feel free to contact me with any problems or feedback you have with the game :)

Files

Project Hedra 0.40.zip 57 MB
72 days ago

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