Monthly update scheme & Steam Roadmap
Project Hedra » Devlog
As I progress with the development of the game I want to reduce the frequency of updates I publish so as to be able to tackle new and bigger topics. Like villages, quests, class specialization, etc.
So from now on I will start to be posting monthly updates instead of bi-weekly ones.
Here is my current feature roadmap for the few following months:
- ...
- Monthly updates instead of bi-weekly
- Interactable villages that will serve as the main point for trading, crafting, getting quests and doing all sorts of stuffs.
- Procedural quests
- Last update on itch.io
- Class specialization, rework of current skill trees + new class.
- Steam early access release.
- Multiplayer
- ...
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Project Hedra
A Low-Poly Adventure game
Status | In development |
Author | Zaphyk |
Genre | Adventure |
Tags | 3D, Action-Adventure, Action RPG, Exploration, Low-poly, Open World, Procedural Generation, Roguelike, Singleplayer, Third Person |
Languages | English |
More posts
- The Project Hedra DEMO is available!Jan 23, 2019
- Project Hedra - Steam Early Access TrailerJan 21, 2019
- Project Hedra's STEAM PAGE is UP!Jan 20, 2019
- Project Hedra 0.44Dec 23, 2018
- Project Hedra 0.43Nov 18, 2018
- Project Hedra 0.42Nov 04, 2018
- Project Hedra 0.41Oct 21, 2018
- Project Hedra 0.40Oct 07, 2018
- Project Hedra 0.39Sep 23, 2018
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