Monthly update scheme & Steam Roadmap


As I progress with the development of the game I want to reduce the frequency of updates I publish so as to be able to tackle new and bigger topics. Like villages, quests, class specialization, etc.

So from now on I will start to be posting monthly updates instead of bi-weekly ones.

Here is my current feature roadmap for the few following months:

  • ...
  • Monthly updates instead of bi-weekly
  • Interactable villages that will serve as the main point for trading, crafting, getting quests and doing all sorts of stuffs.
  • Procedural quests
  • Last update on itch.io
  • Class specialization, rework of current skill trees + new class.
  • Steam early access release.
  • Multiplayer
  • ...

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