Project Hedra 0.29


  • Added a new deer.
  • Improved map opening animation.
  • Now talking villagers look at the player.
  • Reduced the sound of the village ambient.
  • Improved the cooldown system for weapons.
  • Now damage dealt is scale by the angle of your attack.
  • Improved the scaling of some weapons.
  • Added a new batch of new swords.
  • Added more cooldown to the archer's second ability.
  • Completely remade glider physics (still a WIP though.)
  • Improved jumping overall.
  • Improved the distribution of some structures.
  • Added bandit camps as a structure.
  • Improved an issue where the glider was crashing the game.
  • Improved picking up items hitboxes.
  • Improved all attacking animations.
  • Now attack speed is more accuarate.
  • Improved movement speed interpolation when attacking.
  • Now character's changing direction is much smoother.
  • Added a new glider.
  • Changed the glider animation to a temporal one.
  • Refactor lots of code.
  • Improved map aesthetic a bit.
  • Added a smoother camera.
  • Added a workaround for some issues regarding intel.
  • The level of light now smoothly interpolates when changing biome.
  • Added a new weather system on cloudy biomes.
  • Removed splashing water sound at the start.
  • Changed map sky colour.
  • Added new ring models.
  • Added a death penalty.
  • Added a roach mob to the game.
  • Now UIs should not get stuck anymore.
  • Improved base tint aesthetic.
  • Add notification when trying to equip unlearned weapon.
  • Fixed trail renderers not being disposed correctly after bandits dying
  • Fixed a bug where it would allow you to use skills while riding a mount.
  • Fixed a bug where you could open the map while interacting with a merchant and break the game.
  • Fixed a typo in villager messages.
  • Fixed a bug in villager messages.
  • Fixed a bug where eating while dying would cause you to revive.
  • Fixed a bug where selling without gold to the merchant wouldn't give you gold.
  • Fixed a bug in the creating character screen.
  • Fixed a memory leak related with weapons.
  • Fixed the weapon scale on the character selection menu.
  • Fixed a bug where you could spam the glider.
  • Fixed particles in travelling merchant.
  • Fixed a bug where effects wouldnt apply to both weapons.
  • Fixed village building placement near plateaus.
  • Fixed a sudden turn when rotating the character.
  • Fixed an issue where opening the map would change your camera distance.
  • Fixed a crash related to the travlelling merchant.
  • Fixed player orientation when opening the inventory.
  • Fixed picking up multiple items at once.
  • Fixed weapon throw with empty weapon.
  • Fixed inventory crash when right clicking.

Please feel free to contact me with any problems or feedback you have with the game :)

Files

Project Hedra 0.29.zip 33 MB
May 06, 2018

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