Project Hedra 0.21
Project Hedra » Devlog
- Physics are pretty accurate now.
- Added a soft grain texture to the game.
- Added a new trail renderer.
- Added trails to weapons.
- Added some trails to abilities.
- Fixed collision detection with some trees.
- Added a new blacksmith.
- Fixed a bug with lamp radii.
- Fixed a bug with dealing the correct damage with abilities.
- Removed jump animation.
- Improved some animations.
- Now humanoids are loaded externally (for future modding API)
- Fixed rng on giant tree bosses.
- Fixed some village bugs.
- Fixed the villagers AI.
- Fixed mesh lighting.
This updates provides a lot of visual and physics improvements for the game. Which will make easier adding new stuff in the future.
Please feel free to contact me with any problems or feedback you have with the game :)
Files
Project Hedra 0.21.zip 31 MB
Jan 15, 2018
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Project Hedra
A Low-Poly Adventure game
Status | In development |
Author | Zaphyk |
Genre | Adventure |
Tags | 3D, Action-Adventure, Action RPG, Exploration, Low-poly, Open World, Procedural Generation, Roguelike, Singleplayer, Third Person |
Languages | English |
More posts
- The Project Hedra DEMO is available!Jan 23, 2019
- Project Hedra - Steam Early Access TrailerJan 21, 2019
- Project Hedra's STEAM PAGE is UP!Jan 20, 2019
- Project Hedra 0.44Dec 23, 2018
- Monthly update scheme & Steam RoadmapDec 02, 2018
- Project Hedra 0.43Nov 18, 2018
- Project Hedra 0.42Nov 04, 2018
- Project Hedra 0.41Oct 21, 2018
- Project Hedra 0.40Oct 07, 2018
- Project Hedra 0.39Sep 23, 2018
Comments
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Hey, thanks for hard work, dude. :) I can see you make this game great again. :D
Thanks, I appreciate the kind words!