Project Hedra 0.17
Project Hedra » Devlog
- Fixed Sound Engine issues with 64 bit systems.
- Added a new OST.
- SSAO is now cheaper for the GPU.
- Fixed a memory leak with fonts.
- Increased firecamps frequency and fixed it's fireplace.
- Fixed terrain collision on river edges.
- Increased the camera distance from the player.
- Faster jumping.
- Improved the fog calculation formula.
- Removed MSAA completely.
- Added a splash screen to the game.
- Text is now drawn with drop shadows.
- Reduced terrain reflectivity.
- Fixed the orientation of some village collision boxes.
- Fixed water dissapearing when no shadows.
- Added eating SFX.
- Added water splash SFX.
- Added new walking SFX.
- Added on hit SFX.
- Added new menu SFX.
- Added new enviroment SFX.
- Added fire camp SFX.
- Added mob walking SFX.
- Fixed sound system crashing the game.
- Added new sounds to several abilities.
- Balanced volume more across sfx.
This update includes a whole new SFX and a new OST among many other improvements.
Please feel free to contact me with any problems or feedback you have with the game :)
Files
Project Hedra 0.17.zip 28 MB
Nov 20, 2017
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Project Hedra
A Low-Poly Adventure game
Status | In development |
Author | Zaphyk |
Genre | Adventure |
Tags | 3D, Action-Adventure, Action RPG, Exploration, Low-poly, Open World, Procedural Generation, Roguelike, Singleplayer, Third Person |
Languages | English |
More posts
- The Project Hedra DEMO is available!Jan 23, 2019
- Project Hedra - Steam Early Access TrailerJan 21, 2019
- Project Hedra's STEAM PAGE is UP!Jan 20, 2019
- Project Hedra 0.44Dec 23, 2018
- Monthly update scheme & Steam RoadmapDec 02, 2018
- Project Hedra 0.43Nov 18, 2018
- Project Hedra 0.42Nov 04, 2018
- Project Hedra 0.41Oct 21, 2018
- Project Hedra 0.40Oct 07, 2018
- Project Hedra 0.39Sep 23, 2018
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