A downloadable retro game for Windows, macOS, and Linux

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Neon Skylines is a 3d procedural arcade game with an 80s scifi look and feel. Your goal is to keep yourself from crashing on a procedural generated neon world. At your command is the ability to slow down time

Try to achieve the highest score while on high speeds without crashing into the walls!


Controls:

  • Rotate with WASD keys.
  • Slow down time with the SPACE BAR. 


Do you like the game? Please rate down below or check my other games!

Please feedback is really appreciated and encouraged, feel free to leave anything you think!

Twitter: @Zaphyk

GitHub Repository: project-skylines

Soundtrack by Clark Baxter

Download

Download NowName your own price

Click download now to get access to the following files:

Neon Skylines - Windows x86.zip 15 MB
Neon Skylines - Linux x86.zip 20 MB
Neon Skylines - Mac x86.zip 19 MB

Development log

Comments

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(+1)

I played the game on Linux and it was pretty fun! I would appreciate a high score and a volume control feature.

(-1)

Tried to run your game on Linux. However screen just goes black and CPU usage is around 300% on my very decent hardware. 

Mmm, Strange, What distro are you using?

I am using Ubuntu 17.10, Nvidia graphics if that helps.

Just ran it from shell to see what output it delivers, maybe that can help you:

XXX@YYY:~/.config/itch/apps/Neon Skylines $ ./Neon.x86 
Set current directory to /home/XXX/.config/itch/apps/Neon Skylines
Found path: /home/XXX/.config/itch/apps/Neon Skylines/Neon.x86
Mono path[0] = '/home/XXX/.config/itch/apps/Neon Skylines/Neon_Data/Managed'
Mono config path = '/home/XXX/.config/itch/apps/Neon Skylines/Neon_Data/Mono/etc'
Unable to preload the following plugins:
ScreenSelector.so
Logging to /home/XXX/.config/unity3d/Luaek/Neon Skylines/Player.log

I checked the log and the problem is: 

Error loading /home/XXX/.config/itch/apps/Neon Skylines/Neon_Data/Plugins/x86/ScreenSelector.so: libgtk-x11-2.0.so.0: cannot open shared object file: No such file or directory


So I installed libgtk and it seems to work now.

Thanks for the libgtk tip. That fixed it for me.

(+1)

This game has a lot of potential. Playing it creates that feeling like "oh... just one more time!"


However it needs optimizing. The controls are shaky (to the point of making the game unplayable) and It all just jumps around all the time and it's lagging.

Fixing that I believe that will make a great game worth donating on.