Project Hedra community
A Low-Poly Adventure game
7 days ago
Physics are pretty accurate now. Added a soft grain texture to the game. Added a new trail renderer. Added trails to weapons. Added some trails to abilities. Fi...
23 days ago
Mobs are now loaded via external files in JSON (this allows for some modding to be made. I will make a tutorial later. ) Fixed boss health bar. Fixed mob AI get...
41 days ago
Improved a lot collision with static objects. Fixed more crashes with AMD cards. New logo color. Reduced GPU memory usage. Fixed animations getting stuck. Impro...
50 days ago
Fixed crashes with AMD cards. Fixed the game moving slowly. More performance improvements on SSAO Fixed animations getting stuck. Fixed mob animations. Changed...
63 days ago
Fixed Sound Engine issues with 64 bit systems. Added a new OST. SSAO is now cheaper for the GPU. Fixed a memory leak with fonts. Increased firecamps frequency a...
77 days ago
Ported engine from 32 bits to 64 bits. Added FXAA option (antialiasing option for more performance). Fixed out of memory on 64bit systems. Trader is less expens...
91 days ago
Improved game's rendering performance. Improved ram usage. Improved drop shadows perfomance. Fixed a crash when changing shadows. Improved shadows "LOW" quality...
Oct 09, 2017
This version tries to fix issues regarding the detection of the OpenGL version
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